﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;

namespace Prism.Games.GalEngine.Scripts.Parser
{
    [Serializable]
    public class GalSystemSaveData : Prism.ComponentModel.NotifyPropertyChangedBase
    {
        public GalSystemSaveData()
        {

        }

        private Prism.Games.GalEngine.Scripts.Script script;

        public Prism.Games.GalEngine.Scripts.Script Script
        {
            get { return script; }
            set { script = value; this.OnPropertyChanged("Script"); }
        }

        private TimeSpan totalPlayTime;

        public TimeSpan TotalPlayTime
        {
            get { return totalPlayTime; }
            set { totalPlayTime = value; this.OnPropertyChanged("TotalPlayTime"); }
        }
    }
}
